Tom... in the practical gun games... I'm most familiar with USPSA...the value you receive for each shot is dependent on (1) where the shot hits the target (there are 4 zones, A,B,C,D and scored 5,4,4,2 for major and 5, 3,3,1 for minor)... you are penalized 2x the value of the shot for a miss, and (2) the perceived incapacitating ability of the bullet you fire (major vs. minor)... in the early days a ballistic pendulum was shot at the beginning of a match... it had a protractor attached to a swinging arm, and was calibrated with a 230 hardball hit from a Commander and a 124 from a SW M39... if the tattle tale of the protractor from your shot went past the 230 mark, you were scored major... and you had to move the tattle tale past the 124 mark to be scored... minor... today a chronograph replaces the pendulum (shooting a piece of steel at about 3 yds produced little places on exposed skin with red liquid running out)... the velocity in fps x the bullet weight in grains divided by 1000 is the power factor... 165 for major, 125 for minor... for gamers like myself, I like to shoot a minimum velocity that comfortably makes the power factor I desire... today I shoot a 135 9mm at about 960fps, and claim minor... factory loads have have other agenda